Hi folks,
A bit later than promised through illness, here is the second part of the painting tutorials; this time for the ravenwing. I have chosen to use the sergeant so that I can also add in painting tips for faces and for robes. The order below is the suggested one to paint in. Slightly different format to the previous tutorial but I think this way works better. Enjoy.
White areas:
1.
Paint one or two layers of dawnstone onto the feathers and ravenwing symbols.
2.
Paint ulthuan
grey atop the dawnstone, but leave the dawnstone visible in the recesses
between feathers. For areas such as the chainsword wing motif you can make life
easier by brushing at 90 degrees to the direction of the feathers to coat the
body of them but leave the recesses. This is hard to do on the banner pole and
bike fairings though so best to take your time.
3.
Paint a thin line of ceramite white onto the edges of the white areas as a highlight.
Note, some may prefer to paint
the entire area ceramite white, wash with nuln oil then brush a highlight on. I
personally don’t like the effect as much but it presents less of a challenge
than the above method.
Robes:
1. Mix
a 50:50 of dheneb stone and calthan brown (rakarth flesh and
mournfang brown) and give the robes an even coverage which may require 2 coats.
Note, mournfang brown is not a very good match for calthan brown regardless of
the conversion chart so a slightly darker brown may be needed. Somewhere
between mournfang brown and rhinox hide?
2. Paint
the raised areas dheneb stone.
3. Paint
the recesses with calthan brown.
4. Wash
the whole area with seraphim sepia
to tie the colours together.
Metal areas:
1. Paint
leadbelcher onto the areas such as
the wheel rims, engine, exhaust, chainblade etc.
2. Wash
the areas with nuln oil.
3. Highlight
with runefang steel.
Pouches:
1. Paint
the pouches rhinox hide.
2. Wash
with agrax earthshade
3. Highlight
edges with mournfang brown.
Face:
1. Paint
cadian fleshtone onto the head
2. Wash
the head with reikland fleshshade, ensuring
that the recessed areas have the wash in for definition.
3. Mix
in some kislev flesh to the cadian fleshtone and paint all areas
but the recesses.
4. Add
in more cadian flehtone to the above
mix and highlight the cheekbones and brows.
5. One
last time, add some more cadian
fleshtone (so it’s about 50:50) and highlight the extreme edges.
6. For
the eyes, take a very fine detail brush and put a sliver of ceramite white on the eyes either side,
leaving the wash from earlier for definition.
7. Lastly,
dot a pupil of abbadon black in the
same place on each eye.
Painting faces is really tricky
and requires a lot of practice. Best advice I can give is to take some time
looking at tutorials and the pictures in WD trying to figure out how it’s done
and where to put the highlights. Eyes just require a fine brush and steady
hand.
Purity seals:
1.
Paint rakarth
flesh onto the seals – several coats may be needed for a smooth finish.
2.
Wash the seals with seraphim sepia.
3.
Paint some ushabti
bone on the edges of the seals when the wash dries.
4.
With a fine brush, paint lines of abaddon black onto the seals to
resemble lines of text.
5.
Paint mephiston
red on the wax areas and highlight with
squig orange before washing them with carroburg
crimson, OR
6.
Paint caliban
green on the wax areas and highlight with warpstone glow before washing them with agrax earthshade.
Note, the same
methods can be used for the buttons on the control panel and handles as for the
wax seals.
Red weapons:
1. Paint
the boltguns and chainsword mephiston
red, several layers for a smooth finish.
2. Edge
highlight the areas with squig orange.
3. Wash
with carroburg crimson.
Gold detailing:
1. Paint
balthasar gold onto the areas such
as the skull halo crest on the handlebars, fairing trim and crux symbols.
2. Wash
with agrax earthshade
3. Highlight
with auric armour gold.
Headlight:
1. Paint
the light Yriel yellow.
2. Wash with Seraphim sepia.
3. Add another layer of Yriel yellow.
4. Paint ceramite white highlights on the individual light panes.
Control panel:
1. Paint
the panel sotek green.
2. Mix
some fenrisian grey into the sotek green to highlight the raised
areas.
3. Use
thinned fenrisian grey to paint thin
lines of radar onto the screen.
4. Optionally,
add a few dots of mephiston red for
blips on the screen.
Inside Robes:
1. Paint
khorne red in several layers.
2. Highlight
raised areas with mephiston red.
3. Wash
with agrax earthshade.
Black:
1. Last
but not least the black areas. Tidy up any mistakes from earlier on using abaddon black.
2. Use
dawnstone to apply thin edge highlights
to the bike/armour.
3. Leave
the tyres. Wait until the entire model is finished (and spray varnished if you
choose) and then paint on a layer of ardcoat
to the tyres to make them a different, glossy shade to the armour.
Note, the finished model is shown below as is another model demonstrating an alternative robe colouring using Rakarth flesh, ushabti bone, seraphim sepia and ushabti bone in that order.
Shopping list:
·
Mephiston red
·
Khorne red
·
Ceramite white
·
Rakarth flesh
·
Abaddon black
·
Caliban green
·
Cadian fleshtone
·
Rhinox hide
·
Mournfang brown
·
Leadbelcher
·
Balthasar gold
·
Agrax earthshade
·
Carroburg crimson
·
Seraphim sepia
·
Nuln oil
·
Reikland fleshshade
·
Auric armour gold
·
Runefang steel
·
Squig orange
· Yriel yellow
·
Warpstone glow
·
Fenrisian grey
·
Sotek green
·
Kislev flesh
·
Dawnstone
·
Ulthuan grey
Both sergeants look excellent mate. can't wait to see them for real. How long did the biker take from start to finish do you reckon?
ReplyDeleteDid line highlighting the black give you Iron Hands flashbacks?
Hah, no flashbacks luckily. Actually this particular model didn't have much line highlighting due to all the robes etc. The nice angular lines on the new bikes are much easier to highlight too. I reckon the bike took longer than the tactical marine - somewhere between 1.5 and 2 hours without drying and photography time. A normal biker without robes and just the one banner would be less, tho it would need more line highlighting......
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