This is the first part of a series of articles I will be
putting up each night this week focussing on the SM armies I have painstakingly
put together over the years. It will only focus on those armies with a basis in
Codex: Space Marines, so no Space wolves, Blood Angels etc. As I am principally
a hobbyist, the armies are assembled more on theme and fluff than on power
gaming, which hopefully should come across in the diversity of units. This part
focuses on two of the Sons of Dorn armies, namely the Imperial and Crimson
fists.
Imperial fists
This army was built on the principle of being a fairly all
round codex-adherent force, with some emphasis on siege craft. Unfotunately the
new chapter tactics make sniper scouts a bit redundant in an Imperial fists force
and also Telion can no longer be used. I like the models however and so will be
keeping them regardless. Models of note in this army are the converted land
raider and Lysander, whom is one of my best paint jobs to date
They will be getting no new models from this release, though
in the future I would like to add a third heavy support unit, such as more
devastators or another tank. Alternatively, they may have the devastator
centurions meant for the Black Templars donated to them.
Crimson fists
These chaps were themed to be post-fortress monastery
disaster, the idea being that most of the armoury had gone up in flames and so
the Fists were forced to rely on orbital drops for the most part. Pedro leads
the force of course, and at the moment it consists of 5 drop pods for
transport. Notable models are the Limited edition sergeants, converted scouts,
sternguard and dreadnought and the unit of 10 converted honour guard.
They similarly will be getting no new models from this
release, although my long-term goal is to pick up a Stormraven for them to
replace 2 of the drop pods.
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