So, I dropped a few of the pods from the army and started with some units already deployed. A bit more success here, but having still not used the honour guard due to fear of their lack of decent transport, and not digging the idea of the DP assault still, I decided on a more radical overhaul; the thunderfires were donated to the Raven Guard and the devastators to the Blood Ravens, while the tactical squads gained a couple of rhinos.
This I believe has brought balance to the list while still keeping it
unique. (it's the only army I have to feature Storms and HG for example)
In practice, I hope to use it in a 3-pronged attack manner, with the
scouts/speeders being one element of the strike force, the two rhinos
being another and the dreadnought/HQ being the third. The other elements
will vary depending on the list/points but will either drop
pod/teleport in where needed. This 3-way attack angle is another unique
element of this army which I don't have in other armies, one which I
look forward to using next time out with the Fists.
Pedro Kantor
Chaplain
Librarian
10 honour guard
10 sternguard
dreadnought
5 terminators with cyclone / CF
10 tactical + rhino
10 tactical + rhino
5 scouts
5 scouts
Land speeder
Land speeder storm
Land speeder storm